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Setlist prediction — 2026-10-11

Orion Amphitheater · Huntsville · 2026 Fall Tour · based on 2011 prior shows · 49 recently-played songs rotation-suppressed · model v3.4.1 · actual setlist known

Predicted vs. actual

Predicted

Set 1: Cars Trucks Buses [5:37] · AC/DC Bag [9:07] ★29% · Cavern [4:44] · Theme from the Bottom [10:25] ★24% · Cities [14:53] ★49% · My Friend, My Friend [10:32] ★27% · Taste [7:30] · About to Run [6:43] · Walls of the Cave [11:28] ★17%

Set 2: Sample in a Jar [5:06] ★25% · A Wave of Hope [16:56] ★44% · Fuego [16:21] ★52% · Bouncing Around the Room [3:48] · Piper [11:05] ★41% · A Life Beyond The Dream [7:34] · Character Zero [6:25] ★17%

Encore: Slave to the Traffic Light [9:41] · Say It To Me S.A.N.T.O.S. [6:04]

Score vs. what they actually played

★ Called the encore exactly — Slave to the Traffic Light · happens on 36.7% of nights

Each of these is rare on its own — the percentage is measured over the last 60 shows, so it says how unusual the call was rather than just congratulating you.

88.3%
Better than this share of nights
29.35/100
Raw score · median 19.3
-1.6%
Skill vs. baseline
30.43
Baseline score
3.23 bits
Difficulty

The raw score is graded against a perfect setlist call, which never happens. Phish rotate deliberately and go out of their way to be unpredictable, so 100 is unreachable — over the last 60 shows the score runs from about 2 to 42.09, with a median near 19.3. That is why the headline ranks this night against the ones actually achieved rather than against an imaginary ceiling. The number that means something is Skill: how much of the headroom above a baseline that just guesses the most-played songs this prediction captured. 0% is “no better than guessing the hits”; anything above it is real signal. On this night it came out -1.6%: the model did worse than the baseline, i.e. its cleverness actively cost it against simply guessing the hits. Difficulty is the average rarity of the songs they actually played (3.23 bits) — a night of deep cuts scores lower for the same skill, which is why the headline is normalised against a perfect prediction of this show.

Sub-scores

33.78
selection
Right songs, ignoring where they landed
26.61
set match
Right song in the right set
15.73
proximity
Right song, right set, near the right slot

Each is out of 100 and rarity-weighted: picking the song at all earns the most, putting it in the right set earns more, landing it near the right slot earns the rest.

Precision & recall

MetricValueWhat it means
precision 33.3%
Of what it predicted, how much got played
recall 35.3%
Of what got played, how much it predicted
f1 34.3%
Harmonic mean of the two
precision (rarity-weighted) 31.4%
Precision, weighted by how rare each song is
recall (rarity-weighted) 33.8%
Recall, weighted by how rare each song is
top5 hit rate 40.0%
Of the top-5 shortlist, how much got played

18 songs predicted, 17 played. The rarity-weighted variants are the interesting ones: calling a warhorse is easy, calling a bustout is not, and the weighted numbers pay out accordingly.

Sequence

Adjacent pairs called right 1 of 15 predicted
Adjacent pairs actually played14
Longest correct run 2 songs

Getting two songs adjacent in the right order is much harder than getting both somewhere in the show.

Structure

SetPredictedActual
Set 197
Set 278
Encore22
Total18 17

Biggest win

The rarest song it called correctly — 3.933 bits (uncommon).

Biggest miss

Twenty Years Later

The rarest song it didn't see coming — 4.735 bits (uncommon).

By rarity

How it did across rarity bands. The warhorses are supposed to be easy; the deep cuts are where a model earns its keep.

TierPlayedCalledHit rate
staple40 0.0%
common75 71.4%
uncommon61 16.7%
rare00 —
bustout00 —

Song by song

Everything they played, rarest first.

SongRarityTierCalled?Right set?Credit
Twenty Years Later 4.735 bits uncommon miss — 0.0
Rock and Roll 4.277 bits uncommon miss — 0.0
About to Run 3.933 bits uncommon hit no 0.6
Ether Edge 3.919 bits uncommon miss — 0.0
What's the Use? 3.734 bits uncommon miss — 0.0
Drift While You're Sleeping 3.635 bits uncommon miss — 0.0
Rift 3.389 bits common miss — 0.0
Piper 3.268 bits common hit yes 0.836
Maze 3.261 bits common miss — 0.0
Theme from the Bottom 3.029 bits common hit yes 0.813
A Life Beyond The Dream 3.004 bits common hit yes 0.843
Slave to the Traffic Light 2.769 bits common hit yes 0.9
Fuego 2.521 bits common hit yes 0.794
Everything's Right 2.394 bits staple miss — 0.0
Possum 2.385 bits staple miss — 0.0
Free 2.364 bits staple miss — 0.0
Sand 2.224 bits staple miss — 0.0

Predicted but not played

Cars Trucks Buses · 5.705 bits Cities · 3.975 bits Walls of the Cave · 3.913 bits Sample in a Jar · 3.494 bits Cavern · 3.436 bits AC/DC Bag · 3.349 bits Bouncing Around the Room · 3.221 bits Taste · 3.162 bits My Friend, My Friend · 2.755 bits Say It To Me S.A.N.T.O.S. · 2.674 bits A Wave of Hope · 2.49 bits Character Zero · 2.331 bits

Reported, but never subtracted from the headline: penalising bold calls by rarity would teach the model that rare songs are never worth predicting, which is the opposite of what this is for.

Predicted by model v3.4.1 · scored by v3.4.1 rules.

Top 5 most likely songs

  1. Piperdue back by gap; in heavy recent rotation; gap 21 (usual ~6)
  2. Bouncing Around the Roomdue back by gap; in heavy recent rotation; gap 15 (usual ~7)
  3. A Life Beyond The Dreamdue back by gap; in heavy recent rotation; gap 10 (usual ~5)
  4. My Friend, My Friendin heavy recent rotation; due back by gap; gap 6 (usual ~5)
  5. Caverndue back by gap; in heavy recent rotation; gap 13 (usual ~8)

Predicted full setlist

Set 1: Cars Trucks Buses [5:37] · AC/DC Bag [9:07] · Cavern [4:44] · Theme from the Bottom [10:25] · Cities [14:53] · My Friend, My Friend [10:32] · Taste [7:30] · About to Run [6:43] · Walls of the Cave [11:28]

Set 2: Sample in a Jar [5:06] · A Wave of Hope [16:56] · Fuego [16:21] · Bouncing Around the Room [3:48] · Piper [11:05] · A Life Beyond The Dream [7:34] · Character Zero [6:25]

Encore: Slave to the Traffic Light [9:41] · Say It To Me S.A.N.T.O.S. [6:04]

Ordering is heuristic (openers/encore placed by role); treat it as a likely song pool with structure, not an exact sequence.

Predicted lengths & jam odds

SongSetLikely lengthRange (q10–q90)P(jam chart)
Cars Trucks Buses Set 1 5:37 5:29 – 6:09 5.4%
AC/DC Bag Set 1 9:07 5:44 – 11:57 29.4%
Cavern Set 1 4:44 4:20 – 5:11 2.9%
Theme from the Bottom Set 1 10:25 8:24 – 13:35 23.8%
Cities Set 1 14:53 4:41 – 19:02 48.7%
My Friend, My Friend Set 1 10:32 5:47 – 18:53 27.1%
Taste Set 1 7:30 7:12 – 10:24 4.1%
About to Run Set 1 6:43 6:01 – 6:53 4.0%
Walls of the Cave Set 1 11:28 10:45 – 12:32 16.6%
Sample in a Jar Set 2 5:06 3:47 – 14:05 25.4%
A Wave of Hope Set 2 16:56 9:54 – 23:32 43.8%
Fuego Set 2 16:21 10:12 – 25:32 51.7%
Bouncing Around the Room Set 2 3:48 3:25 – 23:16 13.6%
Piper Set 2 11:05 7:12 – 16:15 41.2%
A Life Beyond The Dream Set 2 7:34 7:15 – 9:32 7.6%
Character Zero Set 2 6:25 5:41 – 7:23 16.7%
Slave to the Traffic Light Encore 9:41 8:31 – 10:42 6.0%
Say It To Me S.A.N.T.O.S. Encore 6:04 5:22 – 6:26 0.9%

Lengths are recency-weighted medians conditioned on the set — the q10–q90 band is where the honesty lives. P(jam chart) is the chance curators later flag this version; it is deliberately estimated from curated history only, since the last year of shows hasn't been written up yet.

Bustout watch

Brother · gap 238 Poor Heart · gap 90 My Sweet One · gap 86 Sanity · gap 126 Uncle Pen · gap 353

Model backtest: top-5 hit rate 39.5%, setlist recall 31.4% over 40 shows. Full scoring history →